Andre Minoli thrives in environments with complex design and usability challenges, and Rapid Innovation Cycles. His contributions to the development of at-home medical care/drug delivery, critical surgical instrumentation, the first to market COVID-19 antigen test, and explosive ordnance disposal (EOD) and identification are notable examples of his drive for outstanding solutions.
Based in Austin Texas, Andre is a Senior Design and Usability Consultant at M3 Design inc. He previously worked with Key Tech inc. in Baltimore where he specialized in designing products, user interfaces, and experiences for the regulated medical markets and at-home healthcare. His client work led to innovative and award-winning solutions for Thermo Fisher, GE Global Research, Eli Lilly, Novartis, Bayer, and Becton Dickinson (BD), as well as numerous startups looking to outperform their competition.
Work performed over his 15-year career is recognized through various design awards, patents, and publications. Andre’s experience spans a range of design disciplines from UI/UX design, product design, marketing, and strategy. He leads multidisciplinary teams to solve complex usability, and product challenges across a variety of industries and clients, with a specialty in the medical field.
Outside of professional design work, Andre’s passion is mentoring and teaching. He recently lectured at Virginia Tech School of Architecture and Design on the subject of Inclusive Design in the medical field, and Usability Engineering under FDA regulation. He also held a guest capstone reviewer position at the Maryland Institute College of Art (MICA). There, he advised the Dean of Design on the foundation, course curriculum, and staffing for the college's new Bachelors of Fine Arts Product Design major.
Andre Minoli was born in San Francisco and raised in Guatemala City. Andre began his design career early, having graduated from the nationally renowned Design and Architecture Senior High School in Miami. He later earned his degree from Michigan’s College for Creative Studies, where he focused on Industrial Design, Interaction Design, and Graphic Design.